﻿//using System;
//using System.Collections.Generic;
//using System.Text;

//namespace Fenix
//{
//    public class ActorFactory
//    {
//        public static Actor CreateActor<T>(ActorConfig actorConfig) where T: ActorLogic, new()
//        {
//            var actor = Actor.Create<T>();
//            return actor;
//        }
//    }
//}
